Alkaline batteries recommended. Phillips/crosshead screwdriver (not included) required to replace batteries. I TO PLAY This learning toy features 3 modes of play: Animal Sounds, Name that Animal and Fun Facts. Each mode is activated by pressing a different button in the lower left-hand corner of the playset. Animal Sounds The Animal Sounds mode is activated each time child presses the Stanley button. When the button is pressed Stanley says, "What animal makes this sound?" followed by one of
Alkaline batteries recommended. Phillips/cross head screwdriver (not included) required to replace batteries. To Play He's a "reel" friendly fishing pole who hooks up with his trusty worm pal to catch a fish! 1. DROP THE LINE...Press the button to lower the line. 2. CATCH THE FISH...Fit the hook into the fish's mouth. 3. REEL IT IN...Turn the handle clockwise to retract the line. If the fish is on the line, the pole will vibrate as you reel! ROD THE MAGIC TALKIN' FISHING POLE knows when the
3. Remove exhausted ar $@ad batteries from the product. 4. Remove Batteries if product is not to be played with for a long time. 5. Do net short-circuit the cross terminals. 6. .Should thls product causa, or be affected by, local electrical interference, move it away from other eleotried equipment. Reset (switching off and back on again or removing and re-inserting batteries) If necessary. 7. RECHARGEABLE BATTERIES: Do not mix these wlth any other types of battery. Always remove from the product
The first time your child plays, just watch the video. Save the game for later. After your child becomes familiar with the sights and sounds on the video, introduce the game. And be patient. With repeat play, your child may soon be showing you how to play! CONTENTS •1 VHS Video Tape •3 Two-Sided Magic Boards •3 Two-Sided Cardboard Tokens •3 Plastic Clips •20-Card Deck •1 Label Sheet THE GAMES ON YOUR TAPE There are 3 different games on the video tape. The Cinderella Game is first, the Snow
Carefully twist the 48 Face frames and the 2 two-piece score keepers off of the plastic runners. Discard the waste. 2. Gently detach the 48 Face cards and the 24 Mystery cards from the sheet. Discard the waste. 3. Hold a Face card so that you can see the number under the lip as shown in Figure 1. 4. Randomly slide one Face card into a Face frame by weaving the card under and over the tabs, pushing it until it completely rests in the frame's inner grooves (See Figure 1). 5. Attach the 48 loaded f
Lights will turn off automatically after a short time. POIUCpFU« brbviaam BATTERIES INCLUDED Replace with 3 x 1.5V “AAA” or R03 Size Alkaline ' ‘batteîie'STecOmfrierfsed! PhUlipS/crOSS^e _ screwdriver (not includ^lnSIWed to^Feptaeb batteries. Product and colors may vary. TO REPLACE BATTERES Using a Phillips/cross head screwdriver (not included), loosen screw in battery compartment cover (screw stays attached to cover). Replace with 3 x 1.5V "AAA" or R03 size batteries (not included). Alk
4-Player Game Set Up for Play Right Tower Figure iA. Street Scenes 3 2 1 Spinner Cathedral Scenes are flipped down at start of game. CONTENTS: 3-D Flip-up Gameboard with 6 Cardboard Street Scenes, Cardboard Cathedral with Spinner, 14 Tokens, 3 Pawns with Pawn Stands, 6 Plastic Plain Clips and 6 Fin Clips with 12 Bases, 2 Plastic Gargoyle Brackets with 2 U-Shapes, Plastic Slider, Cathedral Base and Button. GAME ASSEMBLY Figure x shows a game set up for 4 players. Refer to it as you asse
Alkaline batteries recommended. Phillips/cross head screwdriver (not included) required for battery installation. TO PLAY PLEASE NOTE: THE TOY IS SHIPPED IN "DEMO” MODE. MOVE SWITCH TO "ON” FOR FULL USE AT HOME. SWITCH This pretend cell phone for toddler bounces, shakes and features fun speech and sound effects! Press the button to set the fun in motion! Button Note: • After a brief period of inactivity, the toy will ring to prompt toddler to play, then automatically shut off. • When sto
Product and colors may vary. Please keep company details for future reference. © Disney. ®* and/or ™* & © 2002 Hasbro. All Rights Reserved. ® denotes Reg. U.S. Pat. & TM Office 7469 PN 6200180000 Note: Launcher should only be used with track and playset attached. Questions? Call: 1-800-327-8264
All players build their point scores from common rolls of the dice, but use their own judgment for possible combinations and scoring. It’s a natural for game players who love to win by out-thinking their opponents. The first part of these instructions is devoted to scoring. The latter part, beginning on Page 5, explains the play of the game. It is suggested that the entire contents be read through once for a general idea of the game before rereading and beginning to play. 2420 NUMBER OF PLAYE