Replace with 3 x 1.5V "AA" or R6 size batteries. Alkaline batteries recommended. Phillips/cross head screwdriver (not included) needed to replace batteries. Playset comes with skiff, radar dish, launchers, 2 projectiles, prisoner containment unit, spaceship, space rover vehicle, Buzz Lightyeaifigire and Zurg figure. ûff/, To Assemble Snap center section of playset onto base. Snap prison cell onto center section as shown. Snap prisoner containment unit onto prison cell. Note: To conserve b
Alkaline batteries recommended. Phillips/crosshead screwdriver (not included) required to replace batteries. I TO PLAY This learning toy features 3 modes of play: Animal Sounds, Name that Animal and Fun Facts. Each mode is activated by pressing a different button in the lower left-hand corner of the playset. Animal Sounds The Animal Sounds mode is activated each time child presses the Stanley button. When the button is pressed Stanley says, "What animal makes this sound?" followed by one of
Press button on each cannon to launch projectiles. GRAPPLING HOOK: Unwind grappling hook to tow other vehicles (vehicles not included). STORAGE BAYS: Covers under wings open to reveal storage bays. LANDING BASE: Place gunship on a landing surface. To deploy troop landing platform, slide latch underneath ship, then lift the gunship straight up. WING BALL TURRETS: Rotate turrets to activate blaster sounds. CHIN GUNS: Insert projectiles. Press buttons to fire projectiles. Product and colors m
Product and colors may vary. Please keep company details for future reference. © Disney. ®* and/or ™* & © 2002 Hasbro. All Rights Reserved. ® denotes Reg. U.S. Pat. & TM Office 7469 PN 6200180000 Note: Launcher should only be used with track and playset attached. Questions? Call: 1-800-327-8264
The player with the most gates flipped away from them after 30 seconds is the winner! • In the case of a tie, play another round. 2. B-DAMAN BLAST™*: • Hook 4 Target Gates into the B-DABATTLE FIELD floor on the Gate Markers as shown. Make sure all 4 are flipped towards the farthest end of the B-DABATTLE FIELD. • Each competitor gets a turn to take 6 shots to flip as many of the gates as they can. Reset the gates between players. • The competitor who flips the most gates with their 6 shots is the
4-Player Game Set Up for Play Right Tower Figure iA. Street Scenes 3 2 1 Spinner Cathedral Scenes are flipped down at start of game. CONTENTS: 3-D Flip-up Gameboard with 6 Cardboard Street Scenes, Cardboard Cathedral with Spinner, 14 Tokens, 3 Pawns with Pawn Stands, 6 Plastic Plain Clips and 6 Fin Clips with 12 Bases, 2 Plastic Gargoyle Brackets with 2 U-Shapes, Plastic Slider, Cathedral Base and Button. GAME ASSEMBLY Figure x shows a game set up for 4 players. Refer to it as you asse
Alkaline batteries recommended. Phillips/cross head screwdriver (not included) required for battery installation. TO PLAY PLEASE NOTE: THE TOY IS SHIPPED IN "DEMO” MODE. MOVE SWITCH TO "ON” FOR FULL USE AT HOME. SWITCH This pretend cell phone for toddler bounces, shakes and features fun speech and sound effects! Press the button to set the fun in motion! Button Note: • After a brief period of inactivity, the toy will ring to prompt toddler to play, then automatically shut off. • When sto
AGES 8+ 98062/98048 Asst. B-DAMANTM 10 Game Tournament Set LOAD, LOCK AND LAUNCH!™* Assembly required. No tools needed. 4 6 7 ™ Assemble the other end Field Sheet. Connect all 4 boards with frame connectors. Make sure the symbols on the Field Sheets line up as shown. • Before assembly and playing, please read instructions. Please keep these instructions for future reference. • When removing parts from runner frame, ask an adult to help you trim off any excess plastic using scissors or other suit
All players build their point scores from common rolls of the dice, but use their own judgment for possible combinations and scoring. It’s a natural for game players who love to win by out-thinking their opponents. The first part of these instructions is devoted to scoring. The latter part, beginning on Page 5, explains the play of the game. It is suggested that the entire contents be read through once for a general idea of the game before rereading and beginning to play. 2420 NUMBER OF PLAYE
ss- t-sti^im^^awsgwtsw1?«. NOTE TO PARENTS \bunger children and first-time players will need your help when playing Disney Cartoon Classics VCR Game. The first time your child plays, just watch the video. Save the game for later. After your child becomes familiar with the sights and sounds on the tape, introduce the game. And be patient. With repeat play, your child may soon be showing you how to play. CONTENTS • 1 VHS Video Tape • 3 Two-Sided Gameboards • 48 Character Tokens • 2 Decks o