|
manual abstract
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 2-15 Stand-alone Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 2-16 Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Inputting Character Strings Section 2-1 2-1 Inputting Character Strings With the Character Input Display, you set characters to be displayed on the PT. You set character sizes, character scaling factors, manner of display, and display positions. If you select STR IN from the Initial Edit Display, the Initial Character Input Display will appear. Initial Character Input Display The following pages explain how to use this display, taking the creation of NT20M screen data as an example. 2-1-1 New Character Strings Inputting Strings This example shows how to input the roman letters “abcde.” You can display up to 32 characters per line on a NT20M screen, and up to 80 per line on a NT600M screen. 1, 2, 3... 1. Specify CREATE. 2. Input the characters, e.g., “abcde.” The following display will appear. Inputting Character Strings Section 2-1 3. If the input is correct, press the Enter Key to enter the characters and go to the String Attributessection on page 24. Special characters or Marks can also be input as display characters as described below. Special Characters Characters not on the keyboard can be input via character codes. A list of character codes is provided at the end of the manual. To input a character code, press the ALT Key followed by the decimal code. Marks You can input marks while inputting characters. 1, 2, 3... 1. Press F1 (Mark) while inputting a string. The Mark List will appear. 2. Use the direction keys to select the mark you want to input, and then press the Enter Key to enter them, or press the Escape Key to cancel mark input and return to character input. Inputting Character Strings Section 2-1 String Attributes Here you set the size, scale, and attributes for character strings that have been input. 1, 2, 3... 1. Set the size to be used for each 1-byte character. 2. Set the scale factor for the characters. NT600M strings can be set to 64X in addition to the ones shown in the above display. 3. Set display attributes. “Spot” is for flashing characters in reverse video. Display attributes will be displayed on the computer screen as shown below. (Although the contrast of most displays in this manual is reversed, the contrast of these examples is the same of that on the screen. Normal Flashing Inverse Spot (Inverse Blinking) 4. Press the Enter Key after checking the settings. A display for designating string position will appear next. Designating Display Designate the display position for the string. Position 1, 2, 3... 1. A rectangular guide box showing the size of the input character string will be displayed. The guide box is displayed according to the number of characters input to that point, and the scale which has been set. Set the display position on the screen with the direction keys. By operating the direction keys while pressing the Shift Key, you can move the guide box 16 dots at a time. The X and Y coordinates of the display position (the X and Y coordinates of the lower left-hand corner of the guide box) are Inputting Character Strings Section 2-1 displayed. You cannot set a display position that allows the guide box to extend off the screen. 2. When you have set the display position, press the Enter Key. 3. You will be returned to the Initial Text Input Display, and the contents set up to this point are displayed. At this time, a message again appears in the command box instructing you to enter text. If you are inputting text to different places on the same screen, repeat the operations described above. When you have finished inputting text, press the Escape Key. You will be returned to the Initial Edit Display. 2-1-2 Deleting Character Strings You can delete strings that have already been set by using the procedure given below. When you delete a string, a portion of the display may be left empty. If this happens, press the TAB Key to rewrite the display. Inputting Character Strings Section 2-1 1, 2, 3... 1. Specify DELETE. The cross-shaped cursor will be displayed. 2. Line up the center of the cross-shaped cursor with the string you want to delete, and press the Enter Key. The string which you have selected will be outlined by a guide box. A message will appear in a comment box to verify whether you actually want to delete that string. If a number of characters have been input at one time, then it makes no difference which character you place the cross-shaped cursor on. 3. To delete the string, press the Enter Key, or to cancel, press any key other than the Enter Key. The basic delete operation for other data on the Edit Display, e.g., numeral displays, is the same. Note If...
Other models in this manual:Satellite Receivers - NT-series (778.42 kb)
Satellite Receivers - NT600M (778.42 kb)