If the value is set too high, then when two pads are played simultaneously, the one that is struck less forcefully will not sound. So be careful and set this parameter to the minimum value required to prevent such crosstalk. With a setting of “OFF,” crosstalk prevention does not function. In some cases, you can prevent crosstalk between two pads you have connected by increasing the distance between the pads. Example: When hitting a snare pad, the hi-hat cymbal also sounds Set the “Xtalk Cancel (Crosstalk Cancel) for the pad being used for the hi-hat while striking the snare pad. Striking the snare pad, raise the “CROSSTALK” setting for the hi-hat cymbal pad from “OFF” through “20,” “25.”.. until crosstalk no longer occurs. As this value is raised, the hi-hat cymbal pad will be less prone to receive crosstalk from other pads. The pad’s settings screen is not switched when “Note Chase” is set to “OFF” (SETUP/MIDI COMMON/Note Chase; p. 59, p. 98). Xtalk Cancel (Crosstalk Cancel): OFF, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70, 75, 80 Fine-Tuning the Trigger Parameter Settings (TRIGGER ADVANCED) The following parameters (Advanced Trigger Parameters) are automatically set to the most efficient values for each pad when you select the TRIGGER TYPE (SETUP/TRIG BASIC/ TrigTyp; p. 71), and don’t require adjustment, except if you experience any of the problems that are discussed below. 1. While holding down [SHIFT], press [EDIT (SETUP)]. [EDIT] lights. 2. Press [ ] to select “TRIG ADVNCD.” 3. Press [ENTER ]. 4. Press [ ] or [ ] to select the parameter you wish to edit. Parameter to set 5. Strike the pad you wish to set. The settings screen for the struck pad appears, and the input indicator fluctuates. 6. Press [INC/+] or [DEC/-] to make the setting. Value 7. When you finish making settings, press [KIT] or [SONG] to end the procedure. Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG) Adjusting the Trigger Signal Detection Time (Scan Time) Since the rise time of the trigger signal waveform may differ slightly depending on the characteristics of each pad or acoustic drum trigger (drum pickup), you may notice that identical hits (velocity) may produce sound at different volumes. If this occurs, you can adjust the “SCAN TIME” so that your velocity of playing can be detected more precisely. As the value is set higher, the time it takes for the sound to be played increases. Scan Time Time Making the settings While repeatedly hitting the pad at a constant force, gradually raise the Scan Time value from 0 msec, until the resulting volume stabilizes at the loudest level. At this setting, try both soft and loud strikes, and make sure that the volume changes appropriately. Scan Time: 0–4.0 (ms) (0.1ms steps) Detecting Trigger Signal Attenuation and Cancelling Incorrect Triggering (Retrigger Cancel) Playing snare drum pads and other devices with commercially available acoustic drum triggers attached may result in altered waveforms, which may also cause inadvertent sounding at Point A in the following figure. A Time This occurs in particular at the decaying edge of the waveform. Retrigger Cancel detects such distortion in and prevents retriggering from occurring. Although setting this to a high value prevents retriggering, it then becomes easy for sounds to be omitted when the drums played fast (roll etc.). Set this to the lowest value possible while still ensuring that there is no retriggering. You can also eliminate this problem of retriggering with the Mask Time setting. Mask Time does not detect trigger signals if they occur within the specified amount of time after the previous trigger signal was received. Retrigger Cancel detects the attenuation of the trigger signal level, and triggers the sound after internally determining which trigger signals were actually generated when the head was struck, while weeding out the other false trigger signals that need not trigger a sound. Making the settings While repeatedly striking the pad, raise the “Retrig Cancel” value until retriggering no longer occurs. Retrig Cancel (Retrigger Cancel): 1–16 Double Triggering Prevention (Mask Time) On a kick pad, for example, if the beater bounces back and strikes the pad a second time immediately after the intended stroke—or, like with acoustic drums if you leave the bass drum beater against the head—it can cause a single strike to “double trigger” (two sounds instead of the intended one). The Mask Time setting helps to prevent such problems. Once a pad has been hit, any additional trigger signals occurring within the specified “MASKTIME” (0–64 msec) will be ignored. When set to a high value, it then becomes easy for sounds to be omitted when the kick is struck repeatedly in rapid succession. Set this to as low a value as you can. Mask Time Time Sound not produced If two or more sounds are being produced when you strike the head just once, then adjust Retrigger Cancel. 2 75 Chapter 2 Making the Pad and Trigger Settings (SETUP/TRIG) Makin...