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User manual Roland, model ME-30

Manafacture: Roland
File size: 1.37 mb
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Language of manual:en
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manual abstract


Set the Master level. MASTER LEVEL (0-100) OHDBS ME-3D SSu. no iBAKKVi Determines the overall volume level for the patch. This is used to obtain a balanced volume relative to other patches. (1) Use C^EFFECTO to reach the mode indicated by MASTER LEVEL in the parameter area. In that mode, you can use VALUE to adjust the Master Level. (2) When setting the volume, you will probably want to raise the volume of solo parts, while reducing the volume of the backup, in the interest of achieving a good overall volume balance. If There is No Sound/Low Sound * Are the values of parameters connected with volume set too low? Check to make sure that settings for parameters such as "LEVEL" are not set too iow. 7. Decide which effect to control with the exp res-siorupedai. The effect's connect position JmhkvI aw- lytlyjL- “T1 (2) (1) Using cOEFFECTO, move through the pedal sections (immediately to the left of MASTER LEVEL). (2) You can then choose the pedal effect with 'xrv'-'VALUE.-^PN. In addition to being able to select the effect name shown in the character area (refer to page 7) of the display's pedal area, you can also select where the effect is connected, with the position of the pedal icon shown in the effect area. * The position of the pedal icon (the effect's connect position) can be changed only if one of these three is assigned: Volume Pedal (VOLUME), WAH, or Ring Modulator (RING MOD). * When WAH is the selected effect, you can set the on/off conditions to be used when switching patches. You can switch the wah effect on and off by strongly pressing on the toe of the expression pedal. When the effect is off, the effects icon flashes on and off. * When you don't need to use the expression pedal for anything in a song, we recommend that you go ahead and switch it off. 8. Name the sound. (1) (2) (3) (1) Using cCDEFFECTO, move through the patch name sections (immediately to the right of MASTER LEVEL). (2) After pressing PARAM ETE R to move the point that is flashing through the characters, (3) you can change the characters with 1^rv> VALUE. You'll find it convenient if you name the sound you have created (using a maximum of six characters) as something that is easy to associate with that sound. You can select one of two different guitar icons. This is convenient for classifying patches by song, how they sound on the guitar, and so forth. When you have got the sound you like, save it by carrying out the write procedure, as follows. 22 Storing Your Sounds — The Write Procedure After editing a patch, use the write procedure to store your original sounds that you find you like. Bank Number If you haven't carried out the write procedure when the power is turned or cut off, any sound you have created and edited is erased. 1. 2. Press fWRITE/COPY). "WRITE" flashes in the character area of the display, and the bank display and pedal number indicators show the presently selected memory number. Select the memory to which you want to save the sound. (This step is unnecessary if you don't mind saving to the current memory.) If you like, you can select a memory in another bank. Using the Bank pedals and Number pedals, select a memory to which you want to save the sound. * To cancel the write procedure, press either i EDIT/ESC i. QEFFECTj^, cC3PARAMETERCr=>, or ALUE^fr^, The write procedure is canceled, returning you to Edit mode. 3. Press ( write/COPY ) once more. "WRITE" flashes in the character area of the display, your sound is written to the selected memory, and then you are returned to Play mode. When You Don't Want to Store Your Sounds — Escape For those times when you think something like “Now, I've edited this sound, but don't really like it, so 1 just want to go back to Play mode without saving the sound," or "I want to start editing this sound again from thé beginning," you can "escape," and return the sound to the way it sounded before you began editing it. 1. Press I EDIT/ESC I. The characters "ESCAPE" flash in the character area of the display. * To cancel the escape, press either cQEFFECTQ, (=¿3 PARAMETER O, or^=PVALUE^n. The escape procedure is canceled, returning you to Edit mode. 2. Press I EDIT/ESC) once more. The previous version of the sound returns, and you go back into Play mode. All changes to the sound previously being edited are lost once you complete the escape. * Any patch previously stored at the memory location being written to is discarded the moment you complete the write procedure. 23 Using the ME-30 Like a Chain of Compact Effects — Manual Mode Besides Play mode, which you usually use for switching patches while performing, the ME-30 also features a Manual mode. In Manual mode, by switching each effect on and off with the pedals you normally use to switch between your usual patches, you can get that feel of using a line-up of compact effects. Copying and Exchanging Sounds Between Manual Mode and User/Preset Memory Locations_ T...


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