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User manual Mad Catz, model ACCESSPRO AP-1

Manafacture: Mad Catz
File size: 164.26 kb
File name: AP-1.pdf

Language of manual:en

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manual abstract


#-3 Displays number of occupied memory locations. #-4 Displays first available memory location. #-5 Displays firmware version number. STAR (*) KEY OPEN BUTTON Prevents selected transmitter from activating the access relay but does not remove it from memory. MOUNT RECEIVER USING THE FOUR SCREWS PROVIDED 1. Mount receiver in an area protected from the elements. 2. If using the local whip antenna, the higher the receiver is mounted, the better the radio range will be. 3. Optionally, mount the receiver in a metal cabinet and use an external antenna. Attach local whip antenna directly to receiver. Bend whip to point antenna up. LOCAL ANTENNA Mount F-81 connector on surface using lockwasher and nut. Connect to receiver with coax cable and screw whip antenna to connector. REMOTE ANTENNA Use the optional EXA-1000 antenna mounted as high as possible for best radio range. Connect to receiver with RG-59 coax cable. EXA-1000 REMOTE ANTENNA F-81 CONNECTOR ATTACH WHIP ANTENNA COAX TO RECEIVER EXA-1000 ANTENNA TRANSMITTER NUMBER ACCESS GRANTED EARTH GND OPEN REQUEST ACCESS RELAY OBSTACLE RELAY POWER INPUT 12-24 VAC/VDC SUSPENDED OCCUPIED RADIO N.C. COM N.O. N.C. COM N.O. EARTH GROUND Ground stake, cold water pipe or unified earth ground. POWER INPUT Low voltage plug-in transformer or power from access device. OPEN REQUEST PUSHBUTTON Optional connection provides an external method to activate access device. ACCESS DEVICE Pushbutton or Radio Terminals Obstacle Terminals ACCESS AND OBSTACLE RELAY TERMINALS Connect to access device. Select normally open or normally closed terminals to match access device. 12-24 VOLTS AC/DC LE AR NING TRA N SM I TTER S LEARNING TRANSMITTERS SUSPENDING TRANSMITTERS ENTER THE NUMBER (1 TO 169) OF AN ENTER THE NUMBER (1 TO 169) OF ENTER THE NUMBER (1 TO 169) OF AN EMPTY MEMORY LOCATION THE MEMORY LOCATION TO CLEAR OCCUPIED MEMORY LOCATION PRESS LEARN BUTTON PRESS DELETE BUTTON OCCUPIED LIGHT WILL LIGHT STEADY FOR 2 SECONDS IF MEMORY LOCATION IS OCCUPIED OCCUPIED LIGHT WILL BLINK FOR 2 OCCUPIED LIGHT WILL BLINK FOR 2 SECONDS IF MEMORY LOCATION IS SECONDS IF MEMORY LOCATION IS EMPTY OCCUPIED PRESS SUSPEND BUTTON ACTIVATE THE TRANSMITTER WHILE OCCUPIED LIGHT IS BLINKING PRESS DELETE AGAIN WHILE OCCUPIED LIGHT IS BLINKING TO ERASE TRANSMITTER FROM MEMORY SUSPENDED AND OCCUPIED LIGHTS WILL LIGHT STEADY WHEN THE TRANSMITTER HAS BEEN SUSPENDED OCCUPIED LIGHT WILL LIGHT STEADY OCCUPIED LIGHT WILL GO OUT WHEN NOTE: TO "UNSUSPEND" THE TRANSMITTER, ENTER WHEN TRANSMITTER IS LEARNED TRANSMITTER HAS BEEN DELETED SUSPENDED TRANSMITTER NUMBER AND PRESS SUSPEND. LEARNING MGT TRANSMITTERS MGT TRANSMITTER SUPERVISION SYSTEM TESTING ENTER MEMORY LOCATION NUMBER 999 TO LEARN MGT TRANSMITTER PRESS LEARN BUTTON OCCUPIED LIGHT WILL BLINK FOR 2 SECONDS IF MEMORY LOCATION IS EMPTY IF RECEIVER IS BEEPING EVERY FIVE SECONDS, PRESS #-1 TO DISPLAY THE MGT SUPERVISORY CODES (MULTIPLE CODES CAN BE DISPLAYED) "L" INDICATES A LOW MGT TRANSMITTER BATTERY "F" INDICATES ...

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Video Game Consoles - ACCESSPRO AP-1 (164.26 kb)
Video Game Consoles - ACCESSPRO AP-1 (164.26 kb)
Video Game Consoles - ACCESSPRO AP-1 (164.26 kb)
Video Game Consoles - ACCESSPRO AP-1 (164.26 kb)

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